In Paper space, you can scale any type of linetype in two ways. The scale can be based on the drawing units of the space in which the object was created (Model or Paper). The linetype scale also can be a uniform scale based on Paper space units. You can use the PSLTSCALE system variable to maintain the same linetype scaling for objects displayed at different scales in different viewports. It also affects the line display in 3D views.
在图纸空间中,可以用两种方法来缩放任何类型的线型。可以基于创建对象时所在空间(模型空间或图纸空间)的图形单位进行缩放,也可以使用基于图纸空间单位的统一比例进行缩放。使用 PSLTSCALE 系统变量,可以使不同视口中以不同缩放比例显示的对象保持相同的线型比例。此变量也会影响三维视图中的线条显示。
Tthe following illustration shows the pattern linetype scaled uniformly in Paper space. Notice that the linetype in the two viewports have the same scale, even though each of the viewports have different scales.
在下面的图解中展示了图案线型在图纸空间中按统一比例进行缩放。注意,两个视口中线型的缩放比例是相同的,即使对象各自按不同的比例缩放。
Use the SetSystemVariable method to set the value of the PSLTSCALE system variable.
利用 SetSystemVariable 方法可以设置 PSLTSCALE 系统变量的值。