Method |
Description |
This method calls LinearEntity3d.IntersectWith(LinearEntity3d line, Tolerance tolerance) with tolerance set to Global. | |
Determines if two lines intersect and if so returns their intersection point. | |
This method calls LinearEntity3d.IntersectWith(PlanarEntity plane, Tolerance tolerance) with tolerance set to Global. | |
Determines if line intersects input plane and if so returns their intersection point. |
Comments? |