Constructs a parallelepiped given a vertex and two sides.
Public Sub New( point1 As Point3d, dir1 As Vector3d, dir2 As Vector3d, dir3 As Vector3d )
public BoundBlock3d( Point3d point1, Vector3d dir1, Vector3d dir2, Vector3d dir3 );
Parameters |
Description |
Point3d point1 |
Input origin vertex a corner of the bounding box |
Vector3d dir1 |
Input direction and size for first side of the bounding box |
Vector3d dir2 |
Input direction and size for second side of the bounding box |
Vector3d dir3 |
Input direction and size for third side of the bounding box |
Comments? |